Principlev1
Design priorities such that advancement in one life domain
Design priorities such that advancement in one life domain simultaneously advances priorities in other domains, creating reinforcement rather than competition for finite resources.
Why This Is a Principle
This principle derives from finite cognitive resources (Directed Attention as Depletable Resource), chunking across hierarchical systems (Hierarchical Chunking Expands Capacity), and the person-environment interaction (Behavior is a function of both the person and their). It prescribes actively seeking 'four-way wins' where single actions compound across domains rather than optimizing domains independently.