Principlev1PR-065
Design tasks to activate curiosity by framing…
Design tasks to activate curiosity by framing them as investigations with specific knowledge gaps rather than obligations to complete.
Why This Is a Principle
This is a derived principle, not an axiom. It follows from Goals as Perceptual Filters (goals function as perceptual filters), Satisfying the psychological needs of autonomy, competence… (autonomy/competence/relatedness drive intrinsic motivation), and the curiosity-as-information-gap framework. It's actionable (tells you HOW to design tasks), general (applies across task types), and prescriptive (derived from descriptive truths about motivation).